Synopsis:
In a near future, a technology promises to enhance reality through a chip designed by a sprawling mega-corporation. Through this device, Omnivision explores our relationship with the world, caught between escape and confrontation, and offers a broader reading of beauty than a simple aesthetic standard.
A few words:
The project was fully self-produced and made on weekends, with six shooting days and many very short nights. I contributed to the writing and handled a large part of the production, from directing to shooting, and then post-production, including editing, VFX, and my own color grading, alongside an original score and an ambitious approach to set design and casting.
Above all, Omnivision is a human adventure. We built it with friends I’ve been collaborating with for a long time, and with new encounters who quickly became close. Between weekend shoots, last-minute changes, and post-production nights, it was this collective energy that kept the project alive all the way to the final cut.
It’s also my biggest project to date. With its mini-series format, the team coordination it required, and the scale of the production, it marks an important step in my journey and in the way I want to tell stories.